[Tilesathome] Merging rasterizer_branch

Ed Loach ed at loach.me.uk
Thu Oct 2 09:04:45 BST 2008


Matthias wrote:

> Go ahead and merge it into _unstable.  Then it is probably a
> good idea
> to leave it in there for a couple of days and let users of
> _unstable
> test it.  In the meantime the wiki can be updated (havn't
> checked
> whether that has been done already).

Not sure whether it got merged or not, but I ran unstable overnight (Vista 64bit) and it seemed to render over 90 requests without any problems here. I just stopped and updated and started again, though it didn't seem to download anything new since last night.

>From a user's point of view I like the way stable shows complexity when it is downloading; I've been using that to tweak MaxTilesetComplexity which I've currently got set to 14,000,000 (an 11.3million request worked and a 15 million one failed in inkscape). Perhaps it isn't relevant any more?

Another thing is that almost every line always seems to say 0%. Perhaps for neatness sake you could show 0% when it starts and 100% when it ends?

An example from my console window at present:

This is version 10882 (Saurimo) of tilesgen running on MSWin32, ID: 38701
[#1   0% ] Tileset (12,1318,996) around 67.46,-64.12
[#1   0% tile-z12] Generating SVG file
[#1   0% tile-z13] Generating SVG file
[#1   0% tile-z14] Generating SVG file
[#1   0% tile-z15] Generating SVG file
[#1   0% tile-z16] Generating SVG file
[#1   0% tile-z17] Generating SVG file
[#1   0% maplint-z12] Generating SVG file
[#1   0% maplint-z13] Generating SVG file
[#1   0% maplint-z14] Generating SVG file
[#1   0% maplint-z15] Generating SVG file
[#1   0% maplint-z16] Generating SVG file
[#1   0% captionless-z12] Generating SVG file
[#1 100% upload] uploaded 3 zip files
[#2 100% upload] Tileset (12,911,1686) around 30.26,-99.89
[#2   0% tile-z12] Generating SVG file

I notice that the Tileset line for #1 shows 0% and for #2 shows 100% (presumably hungover from the upload step). I realise these are all cosmetic changes, but still.

Incidentally are there any new options I should be setting for _unstable. There was some talk of generating tileset files and I don't know whether this is happening or not. Does it form part of those 3 zips uploaded (and then removed from tmp)?

Ed






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