[Tilesathome] Windows Client on dual core / windows ", " problem
Matthias Julius
lists at julius-net.net
Tue Oct 7 20:28:33 BST 2008
"Ed Loach" <ed at loach.me.uk> writes:
> I just tried unstable. I had to add Java to my Virtual machine. And
> I can't test it. Every request fails at the Inkscape call line with
> an error I reported on this list previously that I get occasionally
> which I thought is down to MaxTilesetComplexity. Except on unstable
> on the German XP Pro virtual machine I get it every time. 1144,1366
> doesn't look a particularly complex tile. The stable client was
> running quite happily with 128MB RAM (at least for the first
> request), but the failures below are after I've increased the memory
> of the virtual machine to 1GB.
To reduce Inkscape calls the _unstable client renders the PNG for each
zoom level in one piece by default. On machines with enough memory
this results in a significantly reduced render time. On machines with
not enough memory Inkscape craps out. :-(
If this happens you can try to set RenderStripes to a positive
number. RenderStripes=1 restores the old behavior and RenderStripes=5
only renders zoom level 5 (the 6th zoom level, counting starts with 0,
normally z17) in four stripes. If the stable client could render z17
tiles RenderStripes=3 should be save, but RenderStripes=4 or 5 might be
worth a try.
Matthias
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