[Tilesathome] Inkscape crashes under win32 and renderstripes

Milenko milenko at king-nerd.com
Fri Oct 24 01:20:47 BST 2008


Hey all,

    Does anyone have any ideas on what's causing the inkscape crashes under windows?  I have 5 machines running the client, all with a minimum of 2GB RAM (most have 4GB) and inkscape crashes regularly on all 5 after 4-5 hours of rendering in loop mode.  Inkscape memory usage is usually between 900MB and 1.1 GB at the time of the crash.  On the machines with 4GB RAM, this leaves ~2.5GB still free at the time of the crash.

    Is this an inkscape problem?  Or is it to blame on windows?  I've tried using renderstripes=5 in tilesathome.conf, and it seemed to help some but not as much as I expected.  As I understand it, renderstripes at 5 will split layer 17 into 4 stripes and render them all seperately, thus reducing memory usage to a quarter of what it would be to render the layer as a whole.  Is this correct?  If so, would it be possible to increase the number of stripes to further reduce memory usage?

    I'd dump windows on the clients and run linux, but I had issues with drivers that I couldn't resolve and I kind of just gave up and loaded XP.  I also tried switching to Batik, but it seems Batik support is mostly broken in the stable client, at least under win32 anyway.

    Any suggestions would be welcome.

-Jeremy
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