[Tilesathome] Problem
Matthias Julius
lists at julius-net.net
Fri Oct 31 16:32:21 GMT 2008
"Ed Loach" <ed at loach.me.uk> writes:
> I got a Glib error: gmem.c:136:failed to allocate 165781616 bytes aborting... error (from inkscape) and closing the program resulted in lots of
> libpng warning: tEXt: CRC error
> messages scrolling past.
>
> If it were a complex tile I might just understand it and dismiss it as one of those things, but
> http://server.tah.openstreetmap.org/Browse/?layer=tile&z=12&x=213&y=1104
> looks empty to me.
>
> Why did inkscape want quite so much memory?
Even if there is nothing to put on, Inkscape still needs to render a
8192 x 8192 pixel image if you don't use striped rendering. This is
192 MB of raw data. Don't know how efficiently Inkscape is doing
that.
Matthias
More information about the Tilesathome
mailing list