[Tilesathome] Queue issues

Matthias Julius lists at julius-net.net
Mon Sep 8 04:00:29 BST 2008


"Ed Loach" <ed at loach.me.uk> writes:

> Rather than shuffle the order of jobs in the queue to try not to
> overload the server, is it possible to look at this from another
> angle?
>
> Could perhaps the server stop giving out new requests when active
> requests + number of requests in update queue > ~95% of maximum upload
> queue? That way the upload queue is unlikely to fill completely, which
> seems to be where the problems are at the moment (I've been trying to
> upload the same result for about 8 hours now, and the intervals
> between retries are somewhere about 600 seconds).

Well, the upload processor on the server has been dead.  That's why
nobody could upload for a while.

The idea was to make the most of clients and server and to have none
of them idle by mixing complex tiles with easy ones.  

Matthias




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