[Tilesathome] Tileset files
Dirk-Lüder Kreie
osm-list at deelkar.net
Tue Sep 16 09:33:09 BST 2008
spaetz schrieb:
>> I would propose to amend the tileset file format a little bit. Firstly
>> I think we should store the number of zoom levels in the header. That
>> way we wouldn't need to store thousands of useless offsets for layers
>> with less than 6 zoom levels.
>
> the code has hardcoded assumptions of 1365 tiles per tileset all over the place. Given that a file will take 4-8kb of a file system anyway, I don't see enormous disk space savings. But in the long run, I am fine with the change. We would need to have both types of tileset files in parallel for quite a while and modify mod_tah.c to cope with it and modify the server to cope with it.
would it overcomplicate things to put some metadata into a tileset file,
so the client can record information about the rendering process (which
datasource, which osmarender, which rasterizer and so forth)?
And since you have to take care of endianness, what's with older macs?
--
Dirk-Lüder "Deelkar" Kreie
Bremen - 53.0952°N 8.8652°E
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