[Tilesathome] rendering order of buildings

David Lynch djlynch at gmail.com
Sun Feb 15 16:45:52 GMT 2009


On Sun, Feb 15, 2009 at 10:23, Martin Koppenhoefer
<dieterdreist at gmail.com> wrote:
> 2009/2/15 Knut Arne Bjørndal <bob+osm at cakebox.net>:
>>
>>
>> I also seem to recall that if I drew the buildings above the road core
>> roads could easily get swallowed completely in some cases, which is a
>> bad idea.
>>
>
> of course the road would get swallowed when the buildings are mapped
> on them, but this is bad mapping, and not bad rendering.

Is accurately mapping a building that was built above or below a road
"bad mapping?" Or accurately mapping the pedestrian streets in
Edinburgh, Scotland (and some other old European cities, I assume)
that are only just wide enough for two broad-shouldered adults to
pass? It sounds like you're implying that anywhere that the rendering
of a building happens to cover the rendering of a road is the mapper's
fault, when there are plenty of places that pure geographic accuracy
would result in an unusable map.

-- 
David J. Lynch
djlynch at gmail.com




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