[Tilesathome] inkscape stops rendering
ben
ben at nerdlabor.de
Tue Jan 25 00:44:45 GMT 2011
On Sun, Jan 23, 2011 at 10:24 PM, <a_a at gmx.de> wrote:
> Hi Ben,
>
>
> ben wrote:
>
>> Hi,
>>
>> i investigated further and set MaxTileSetComplexity to 9000000.
>> Now it has rendered fine for about 6 hours.
>> If it renders a tileset with complexity above 10000000 then inkscape
>> stops.
>> the strange thing is, the machine used the last 5 hours only 2 of 4 cores
>> and only the half of the 4gb ram.
>>
>> some ideas?
>>
> I remember having trouble with very complex tiles a while ago. After
> searching around I found out that libgc (garbage collector) must be
> configured with parameter "--enable-large-config" so that inkscape can
> handle complex tiles properly.
> Download the source at
>
> http://www.hpl.hp.com/personal/Hans_Boehm/gc/gc_source/gc-7.1.tar.gz
>
> and do the following
>
> tar xvzf gc-7.1.tar.gz
> cd gc-7.1
> ./configure --enable-large-config (_important_!)
> make
> make install (as root)
>
> Please let me (and the other readers) know if this solved your problem...
>
I tried that a few days ago.
It worked at least, I think, but I can't render tilesets over 20000000,
despite I have enough ram/cpu left.
I switched to two processes of tah and this works even with the same
MaxTileSetComplexity.
thanks for your help,
ben
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