[OSM-dev] planet.osm
Nick Burch
openstreetmap at gagravarr.org
Sun Aug 27 19:37:03 BST 2006
On Fri, 25 Aug 2006, Nick Whitelegg wrote:
> Do you mean .pl? It stores every node in memory so for a whole planet
> that might be a problem.
It stores the ID of every node and segment in the bounding box it's
handling, so it can tell if a segment is invalid (missing its nodes) or
way is missing segments.
I found it took about 1.6gb to do the whole planet, but only about 500mb
if you exclude USA + Canada (just uncomment @exclude_bbox on line 22)
Does anyone know of a more memory efficient way to do a hashset in perl?
I'm currently using a normal perl hash, but all we really need to be able
to do is add ids to a hashset, and check if they're there.
Nick (Burch)
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