steve at asklater.com
Tue Jan 17 21:50:26 GMT 2006
Please update this:
* @ 17/01/06 09:13:50 PM steve at asklater.com wrote:
> Hello API users...
> Starting to sketch out the implimentation of curved streets and thought
> it'd be good to find out what everyone was capable of library wise.
> A quick play suggests quadratic bezier curves are fairly simple to
> implement or are built in to lots of things. Cubic are slightly prettier
> but I don't know if it's worth the extra on-screen clutter and data
> So how would it look implimenting something in perl / java (swing?) /
> QT? Any prefences on type of curve?
> have fun,
> SteveC steve at asklater.com http://www.asklater.com/steve/
> Openstreetmap-dev mailing list
> Openstreetmap-dev at vr.ucl.ac.uk
SteveC steve at asklater.com http://www.asklater.com/steve/
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