[OSM-dev] Curve Effect (was: Re: buildings)
barry.crabtree at gmail.com
Fri Apr 27 17:45:08 BST 2007
On 4/27/07, Thomas Walraet <thomas at walraet.com> wrote:
> Robert Hart a écrit :
> > I think currently the curve effect is applied to any angle less
> > than 90 degrees. I'm thinking maybe we should drop that to 45 or 60. I
> > can't imagine there are many genuinely smooth roads that haven been
> > mapped with so few segments.
> The curve effect annoy me for some octagonal pieces of water. Dropping
> it for angle > 44° will satisfy me. (but not the person mapping a
> decagonal feature)
Again this says I need to get the pre-processor done!!!!
> In the second example, the park corners are again 45° angles that should
> not have been curvified.
> And another curve problem : The water piece on the east is a perfect
> target for the curving algorithm : It's a circle. But one of the segment
> is drawn straight.
I think (know?) thats a bug. I think the bezier curving curves all-but-one
Live as if you were to die tomorrow. Learn as if you were to live
forever. - Gandhi.
-------------- next part --------------
An HTML attachment was scrubbed...
More information about the dev