[OSM-dev] dev plans
David Earl
david at frankieandshadow.com
Thu Jul 19 09:28:28 BST 2007
On 19/07/2007 08:42, spaetz wrote:
> It has become apparent that t at h is a de-facto part of OSM and that people love quick feedback for their rendering. So dev has effectively become a production server for t at h. I think we should acknowledge reality and act accordingly. I see 3 options:
> 1) Keep dev and t at h on one machine. That would require significant hardware upgrades
> 2) Move t at h top its own server (at the conference there were some people offering quite powerful machines) and make dev a development server
> 3) Make dev a t at h server and try to get a new machine to experiment with dev work (it that is deemed necessary).
The tilesathome list is currently discussing making t at h a widely
distributed server network. The timescale may be different though.
David
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