[OSM-dev] tiles at home disk usage
frederik at remote.org
Wed May 2 16:02:21 BST 2007
> A quick temporary fix would be to change tile2.php to unlink new tiles
> if there is an existing tile.
That didn't parse.
> And then hard link all duplicate tiles.
> I highly recommend the script "faster-dupemerge" from:
> http://www.furryterror.org/~zblaxell/dupemerge/dupemerge.html for
> this task.
> It has an extremely efficient duplicate finding mechanism. (low memory
This is something that can be done right away as a quick fix, without
endangering any future cool thing we might think about, and without
any side effects I can think of. It should save around 13 GB out of
Frederik Ramm ## eMail frederik at remote.org ## N49°00.09' E008°23.33'
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