[OSM-dev] disputed areas
gerv-gmane at gerv.net
Mon Feb 11 17:10:09 GMT 2008
> The point was we're (sorry, you're) designing Death Stars to stop a
> 'problem' that nobody has actually complained about.
I haven't designed anything, much less a Death SAtar. I may have made a
few suggestions, but only in a "so, people who know the code, how hard
would this be to implement?" sort of way.
I think the Cyprus issue is the canary in the coal mine. Unless you
think this is the worst dispute we're ever going to get, then we need to
use it as a test case to work out what measures, both social and
technical, we can implement to deal with the problem. We should be
fortunate that we don't currently have an edit war over the whole of
China, where a Taiwanese person is persistently changing all the place
names to use Traditional characters.
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