[OSM-dev] Online/offline slippy map finished.

Andy Allan gravitystorm at gmail.com
Fri May 9 12:34:24 BST 2008

On Fri, May 9, 2008 at 12:01 PM, Sebastian Spaeth <Sebastian at sspaeth.de> wrote:
> Frustrated by the lack of a nice map viewing tool for my eee pc, I have
> written my own hack. It's a local OpenLayers installation that is served
> by a python script (stock python, no additional libs). If the tile does
> not exist yet, it will be downloaded from the OSM tile server and be
> stored locally, so those tiles will be available for offline viewing.
> Tiles will be downloaded and stored in a directory called 'tiles' in the
> pyweb directory. If anybody finds it useful that is cool, otherwise I
> have just scratched my itch.

I'll need to check this out - I've found it frustrating trying to demo
the map even if I'm carrying my laptop around. On the vague chance
that there's wireless available, all I get is "ooh, that's really
slow" when it's the crappy wireless that's the problem :-) Simple
local caching sounds good.


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