[OSM-dev] C++ implementation of the API

Karl Newman siliconfiend at gmail.com
Tue May 27 01:29:05 BST 2008

On Mon, May 26, 2008 at 8:33 AM, Tom Hughes <tom at compton.nu> wrote:

> In message <3f7a6e1c0805260805r549bd02ere680ae7c24256c34 at mail.gmail.com>
>           Ludwig <ludwigbrinckmann at gmail.com> wrote:
> <snip>
> Map data for editing purposes will always have to come from the
> master database anyway, or you might get an old version which you
> are then unable to upload.
> That may hold true for "live" editors such as potlatch, but for offline
editors like JOSM, if you download from the master database server, do some
editing and then upload, the editing time is going to far exceed any
replication delay, so you could instead download from a replication server,
do your edits and then upload to the master server. The chance of a
collision/version mismatch is increased only a miniscule amount.

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