[OSM-dev] OT: Qt series 60 support for Mac OS X or Linux?
eddy.petrisor at gmail.com
Sun Feb 8 03:48:47 GMT 2009
(sorry for the empty reply sent earlier)
Nick Whitelegg a scris:
> Hello everyone,
> Slightly off topic but it relates to an idea I have for a 3D navigation
> tool for walkers using OSM and SRTM data, for both desktop and mobile
> devices. I like the sound of Qt for series 60 phones (e.g. the N95) but
> unfortunately the preview release is for Windows only, which I have no
> access to at home: only Mac OS X or OpenSuSE. Does anyone happen to know
> if a Qt dev kit for S60 will be available for non Windows platforms ?
> (given that Qt's remit is to be cross platform, one would hope so!)
http://gnupoc.sourceforge.net/ gives a toolchain for S60 on Linux/MacOSX
You will need also the SDKs and the patches for QT support and, very
likely, you'll want to use wine for some of the tools.
I have recently installed a toolchain for S60 (no QT support) on my
for the juicy bits.
> Alternatively is Java ME OpenGL likely to give good enough performance for
> this type of app?
Nokia's Maps application is using OpenGL and works well, but is a native
C++ app, so I don't know how much slower a Java app will be.
"Imagination is more important than knowledge" A.Einstein
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