[OSM-dev] Finding water vs. land

Igor Brejc igor.brejc at gmail.com
Sat May 9 20:21:23 BST 2009


Frederik Ramm wrote:
> Hi,
> Tels wrote:
>> This works fine, except for coastlines, where I have two problems:
> You're having exactly the same problems as the tiles at home project. The 
> project has solved them by artificially closing the coastlines to form 
> an ocean polygon. The mechanism to do it is in close-areas.pl if you 
> care to have a look.
You can also find the C# code which does a (probably) similar thing in 
http://downloads.igorbrejc.net/osm/kosmos/source/Kosmos-2.3-source.zip ,
look for "CoastlinesProcessing" files.



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