[OSM-dev] Finding water vs. land
igor.brejc at gmail.com
Sat May 9 20:21:23 BST 2009
Frederik Ramm wrote:
> Tels wrote:
>> This works fine, except for coastlines, where I have two problems:
> You're having exactly the same problems as the tiles at home project. The
> project has solved them by artificially closing the coastlines to form
> an ocean polygon. The mechanism to do it is in close-areas.pl if you
> care to have a look.
You can also find the C# code which does a (probably) similar thing in
look for "CoastlinesProcessing" files.
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