[OSM-dev] Tirex freezes when adding many tiles with tirex-batch
NopMap
ekkehart at gmx.de
Fri Jan 28 17:58:27 GMT 2011
Hi!
I am using tirex-batch to add large numbers of tiles (>15000) to the
rendering queue for pre-rendering of tiles. Usually this works nicely, but
occasionally tirex freezes completely. There's no rendering being done and
tirex-status shows unchanging numbers. The freeze always happens while
tirex-batch is running and adding tiles. If it does not freeze during
creation of render requests, then all requests are executed without a
problem.
The problem is very elusive, the same command may work 3 out of 4 times.
After restarting tirex, everything works again, most of the time even if the
same tirex-batch command is executed again right away.
Has anybody else observed this behaviour?
Any idea on how to debug the situation?
bye
Nop
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