[OSM-dev] Tirex freezes when adding many tiles with tirex-batch

Frederik Ramm frederik at remote.org
Fri Jan 28 18:10:35 GMT 2011


Hi,

On 01/28/11 18:58, NopMap wrote:
> I am using tirex-batch to add large numbers of tiles (>15000) to the
> rendering queue for pre-rendering of tiles. Usually this works nicely, but
> occasionally tirex freezes completely. There's no rendering being done and
> tirex-status shows unchanging numbers. The freeze always happens while
> tirex-batch is running and adding tiles. If it does not freeze during
> creation of render requests, then all requests are executed without a
> problem.

I had that once and found it was a problem where somehow the master 
could not message back to tirex-batch that it had completed a tile. I 
thought I had fixed the problem in r23241.

I believe it mostly happened in a scenario where you would input one 
batch of tiles with tirex-batch, then when that has terminated and 
before the queue is processed you start a second batch. Maybe, but I'm 
unsure with that, the problem occurs if the second batch contains a 
tiles that was already in the first or so.

Bye
Frederik



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