[OSM-dev] tips to reduce bulk tiles downloads ?
sylvain letuffe
liste at letuffe.org
Tue Jul 26 23:21:53 BST 2011
Hi,
I've read that 4 month old thread :
http://lists.openstreetmap.org/pipermail/dev/2011-April/022402.html
And looks like I'm having the same issue (a server drawning under tiles
scrapers requests)
From reading the thread looks like the user-agent blocking will lead to
nowhere, distributing client token/password defeates the easy to use concept
of a public tile server.
So am I left with rate limits ?
I've try to day limit tiles download per IP (without mod_tiles because I'm
using custom python rendering script) wich gives the best result so far.
But it looks like I might start having problem with mobile phone company using
shared IP pool to NAT their clients
Are you using other tricks ? blacklists ? download patern matching ?
thought for the long term ?
PS: I haven't found a dedicated "rendering" mailing list so I hope it's okay
to use this one
--
sly (sylvain letuffe)
More information about the dev
mailing list