[OSM-dev] Something wrong with the renderer?

Stefan de Konink stefan at konink.de
Thu May 5 17:54:53 BST 2011


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Op 05-05-11 18:26, Grant Slater schreef:
> I've employed some techniques in an attempt to limit the scaper's
> download rate while keeping things responsive to mappers. Token bucket
> rate limiting [2]. There are also some upgrades in the pipeline.

Why not a nice render queue priority based on source IP address by
registering the number of render request triggered by a IP/subnet? I
guess serving rendered tiles itself will not result in a massive overload.


Stefan
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