[OSM-dev] iD editor damaging landuse polygons

John Firebaugh john.firebaugh at gmail.com
Thu Sep 26 20:12:37 UTC 2013


In addition to issue #542, the problem of damage to large areas was
exacerbated by another issue: https://github.com/systemed/iD/issues/1693.
The effect of #1693 was that small areas (buildings, parks, etc.) would
sometimes be rendered below larger areas, meaning that when a user tried to
select the smaller area, the landuse would be selected instead. This has
been fixed in iD 1.2.0 -- please keep an eye on this issue and see if this
fix reduces the frequency of damage. I'm hopeful that it will make a
significant improvement.

Implementing a fix for #542 is a more complex affair, but among the top
priorities for iD. Thanks for your patience and understanding that no
editor is perfect.
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