[OSM-dev] iD editor damaging landuse polygons
Simon Poole
simon at poole.ch
Thu Sep 26 22:10:37 UTC 2013
John, thanks for the update, even if we tend to sound a bit negative, we
all appreciate the work you are doing on iD.
Simon
Am 26.09.2013 22:12, schrieb John Firebaugh:
> In addition to issue #542, the problem of damage to large areas was
> exacerbated by another
> issue: https://github.com/systemed/iD/issues/1693. The effect of #1693
> was that small areas (buildings, parks, etc.) would sometimes be
> rendered below larger areas, meaning that when a user tried to select
> the smaller area, the landuse would be selected instead. This has been
> fixed in iD 1.2.0 -- please keep an eye on this issue and see if this
> fix reduces the frequency of damage. I'm hopeful that it will make a
> significant improvement.
>
> Implementing a fix for #542 is a more complex affair, but among the
> top priorities for iD. Thanks for your patience and understanding that
> no editor is perfect.
>
>
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