[OSM-dev] Extending OSM capability to realise a fictional country

Serge Wroclawski emacsen at gmail.com
Mon Oct 20 13:35:46 UTC 2014


- Serge

On Mon, Oct 20, 2014 at 8:52 AM, Antje <2015 at minoa.li> wrote:
> Hola,
> While I have a bit of trouble figuring out how to use a moderated mailing
> list, SomeoneElse
> (http://forum.openstreetmap.org/viewtopic.php?pid=457842#p457842)
> recommended me to post this enquiry here in case anyone knows more about the
> nuts and bolts of a server… so I did.
> After nearly two years of editing OpenStreetMap (OSM) with as much knowledge
> as I know about Greater London (as a way to escape from real-life), I hope
> to extend my map editing skills to map a fictional NationStates country
> called Minoa (https://www.nationstates.net/nation=minoa). I have been
> thinking about how I would map this country properly for over five years,
> and recently I considered using OSM technology because of the flexibility it
> offers in comparison to using Adobe Illustrator or Google Earth.
> I appreciate invitations to use OpenGeoFiction, but for this project,
> codenamed OpenMinoaMap (OMM), I wish to implement a local production-stage
> server because I want to understand the process of doing it, whether it is
> automatically or manually. Putting my own project live on the internet is a
> long-term goal that I do not wish to consider now, due to budget
> constraints.
> Hence, my objective of the project is to create a local production-stage
> platform with OSM-technology that allows me to create and edit my fictional
> world on OMM in the same way as I do for the real world on OSM, via Potlatch
> or JOSM.
> I plan to use a refurbished computer (it was the last to have a 32-bit OS as
> it was built in 2009) to host my project. My specific requirements include
> the following:
> I would like to be able to edit OMM through JOSM, because I envisage Minoa
> to be a large and detailed country, and I do not want to have to open the
> whole planet just to add a new building or road that I thought of the night
> before.
> I would like to install a couple of extra stylesheets in addition to the
> standard style to show off my public transport systems.
> I would like the software to start up automatically because the server will
> not operate 24 hours a day to save energy.
> I started this topic because while I have already looked around for
> instructions to set up the Rails Port, I think there may be specific
> instructions to realise my project (especially with the JOSM capability and
> server root locations): obviously, I wish to avoid making the mistakes that
> waste my time. I am also aware of the automated Docker script at
> https://registry.hub.docker.com/u/homme/openstreetmap-website/dockerfile/,
> but I am not sure if it requires code changes to suit my requirements.
> Here are the specifications:
> Operating System: Ubuntu 14.04.1 LTS
> Processor: Intel Core i7 920, 2.67 GHz over 4 physical CPUs
> Memory: 6144 MB RAM
> 1st disk: 500 GB, for holding the Ubuntu operating system
> 2nd disk: 1.5 TB, for holding the production database and tiles, mounted on
> Ubuntu at /omm, and the web root also being /omm instead of /var/www
> I am mostly a Mac user who is quite new to Ubuntu, which I believe is what
> OpenStreetMap uses. I hope that easy to understand instructions for setting
> up a production version of the server will help other fictional world
> mappers make great use of OSM technology to realise often-extensive fantasy
> countries.
> Thanks in advance,
> Antje (Amaroussi)
> _______________________________________________
> dev mailing list
> dev at openstreetmap.org
> https://lists.openstreetmap.org/listinfo/dev

More information about the dev mailing list