[HOT] HOT/HDM web rendering

Andrew Buck andrew.r.buck at gmail.com
Fri Jun 21 20:48:59 UTC 2013


One additional thing you might use in differentiating paved vs unpaved is
doing something like putting a dotted line down the middle of paved roads
(like what they look like in reality), having kind of a grey patchy texture
overlaid on the unpaved roads, to make them look bumpy, and then omitting
both of these features for roads of unknown surface.

In this way the symbols are reminiscent of the real world concepts they
represent and the map is more 'intuitive' leading to less reliance on the
key and more understanding from people right from the first time they see
it.

-AndrewBuck
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