[HOT] HOT/HDM web rendering
Eric SIBERT
courrier at eric.sibert.fr
Sat Jun 22 20:53:16 UTC 2013
Hi all,
> It's time to introduce the work being done on a humanitarian (HDM)
> specific rendering.
>
> TL;DR: http://umap.fluv.io/en/map/hdm-first-draft_728
It is a pleasure to discover this work.
So, i decided to have a close look at the HDM. And also compare to the
MDM (my Madagascar Data Model :-p ) that I just updated:
http://wiki.openstreetmap.org/wiki/FR:WikiProject_Madagascar#.C3.89l.C3.A9ments_courants.2C_sp.C3.A9cifiques_ou_utiles_.C3.A0_Madagascar
I'm a little bit surprise by the large number of elements in the HDM. I
was expecting it to focus on specific aspects of humanitarian.
golf_course? motorcycle parking? pub, biergarten, brothel... More
generally, with JOSM presets, I don't understand the need to duplicate
objects that already exists in default presets.
Concerning the roads:
- for smoothness, you define it as other or under 40 km/h. It's not in
accordance with wiki which is talking about the kind of vehicle that may
use the road.
- but you also added practicability:*=. There was already attempts to
define smoothness or whatever for different type of vehicle. Maybe, we
have to try again.
In Madagascar, for path (or damaged road), they also use wheelbarrow to
carry goods. I don't know how to indicate it. practicability:wheelbarrow=?
- one can also conditional restrictions:
smoothness=horrible
smoothness:conditional=very_horrible @ Dec-Apr
i.e. 4wd from May to November and "charrette à zébu" from December to April.
- I'm also using seasonal=yes(/no) in conjunction with
access:conditional=no @ Dec-Apr for instance to indicate that the road
is seasonal and that it is usually closed from December to April. I
would appreciate to see at least the seasonal aspect on rendering (color
is already used for surface, shape for smoothness...).
For river crossing, I'm using two cases.
- if the road is usually flooded: ford=yes
- if the road is usually dry: flood_prone=yes
Indicating the surface is also important. After a cyclone, it should be
easier to cross a river if the corresponding part of the road is made of
concrete instead of ground.
It is interesting to see river crossing in render even more important
than bridges. By a quick look at the map, you may answer questions like:
how many rivers to cross?
Where is dispensary?
Also, in the "Proposed features/Healthcare 2.0", it is not easy to see
the limit between health_facility:type dispensary and health_centre.
Eric
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