[HOT] Squared buildings

Jo winfixit at gmail.com
Thu Apr 14 07:41:49 UTC 2016


Performing a search for all buildings with 4 nodes, this might be an
acceptable solution. There might be other problems with those buildings,
but it would be relatively easy to perform the search once more and then
let all of the buildings pass the revue using the todo plugin.

I might make a screencast to demo this later today.

Polyglot

2016-04-14 8:01 GMT+02:00 Ralf Stephan <gtrwst9 at gmail.com>:

> I might be missing something but what's wrong with selecting all buildings
> in JOSM via Search (check if there are huts selected or 45-degree buildings
> of course) and then do a mass orthogonalization? That would be part of a
> validation workflow and could even be automated.
>
> On Thu, Apr 14, 2016 at 7:48 AM Jo <winfixit at gmail.com> wrote:
>
>> If you want a building squared at 45 degrees in JOSM, for some reason,
>> you can start with a closed way with 8 nodes, then use the circle tool.
>>
>> Or you can press 'a' twice, allowing you to add the next part of a way at
>> 15 degree angle intervals. It's possible to create really nice geometric
>> shapes using this method.
>>
>> One has to know the tool one is working with.
>>
>> When people insist on working with iD, it's necessary to tell them (over
>> and over again) about the importance of doing the extra step of squaring
>> the rectangular buildings. For one thing, it makes using JOSM's extrude
>> tool easier, if it's needed to improve the building.
>>
>> I understand that, as a validator, it's extremely tedious to square all
>> those buildings, even when using the todo plugin and pressing ]q]q]q]q]q]
>> hundreds of times. You could invalidate the tiles which contain mostly
>> unsquared buildings. Or you could just leave them alone, post a remark to
>> the user and validate the tile anyway. Better that than becoming burned out
>> as a validator.
>>
>> I've been trying to get people to understand how much work it is to
>> validate their tiles, when buildings are not squared by creating
>> screencasts and posting a link to it in the comment field. This was rather
>> effective, but it still is rather time consuming and there are always new
>> users coming in, which, for some reason, were not trained with JOSM the
>> power tool, but with iD instead.
>>
>> Anyway, those screencasts were also meant as a way to show people the
>> advantages of using JOSM, but I don't know if I have been very successful
>> at getting them to start using it. It's hard to make people switch to
>> something new, which is why I'll be teaching only JOSM, this Saturday (also
>> because I don't know iD all that well, ofc). I failed to follow up, as I
>> moved on to other projects that gave me more satisfaction (as a validator).
>>
>> Polyglot
>>
>> 2016-04-14 4:15 GMT+02:00 Suzan Reed <suzan at suzanreed.com>:
>>
>>> How about showing people how to map a building and square it right at
>>> the beginning of mapping? It’s all one motion for me.
>>>
>>> Just a suggestion!
>>>
>>> Suzan
>>>
>>>
>>> On Apr 13, 2016, at 7:05 PM, Clifford Snow <clifford at snowandsnow.us>
>>> wrote:
>>>
>>>
>>> On Wed, Apr 13, 2016 at 4:52 PM, john whelan <jwhelan0112 at gmail.com>
>>> wrote:
>>> Seeing 200 unsquared buildings by one mapper on a tile makes me think
>>> they weren't using JOSM and the building-tool.  I could be wrong, the same
>>> mapper also left behind three area=yes squares that just happened to be the
>>> same as a building image.  Again it is perfectly possible to do this in
>>> JOSM to draw such a shape and tag it area=yes, though why anyone with JOSM
>>> and the building_tool plugin would do such a thing I can't imagine.
>>>
>>> I'm asking a pragmatic question given that I'm seeing so many unsquared
>>> buildings when validating is it essential they be squared?  and if so how
>>> do we get squared buildings?
>>>
>>> From my experience with hosting Missing Maps and HOT mapathons many of
>>> the mappers are first time contributors. We try to get them mapping as
>>> quickly as possible. After a period of time we introduce new techniques,
>>> such as squaring buildings and copy paste. The behavior you observed may be
>>> the lack of training. If its possible to find out if the mapper attended an
>>> event and if so who organized it to give gentle constructive feedback to
>>> the host. (Hopefully it wasn't one of ours)
>>>
>>> Clifford
>>>
>>>
>>> --
>>> @osm_seattle
>>> osm_seattle.snowandsnow.us
>>> OpenStreetMap: Maps with a human touch
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>>
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