[HOT] Squared buildings

Ralf Stephan gtrwst9 at gmail.com
Thu Apr 14 06:01:28 UTC 2016


I might be missing something but what's wrong with selecting all buildings
in JOSM via Search (check if there are huts selected or 45-degree buildings
of course) and then do a mass orthogonalization? That would be part of a
validation workflow and could even be automated.

On Thu, Apr 14, 2016 at 7:48 AM Jo <winfixit at gmail.com> wrote:

> If you want a building squared at 45 degrees in JOSM, for some reason, you
> can start with a closed way with 8 nodes, then use the circle tool.
>
> Or you can press 'a' twice, allowing you to add the next part of a way at
> 15 degree angle intervals. It's possible to create really nice geometric
> shapes using this method.
>
> One has to know the tool one is working with.
>
> When people insist on working with iD, it's necessary to tell them (over
> and over again) about the importance of doing the extra step of squaring
> the rectangular buildings. For one thing, it makes using JOSM's extrude
> tool easier, if it's needed to improve the building.
>
> I understand that, as a validator, it's extremely tedious to square all
> those buildings, even when using the todo plugin and pressing ]q]q]q]q]q]
> hundreds of times. You could invalidate the tiles which contain mostly
> unsquared buildings. Or you could just leave them alone, post a remark to
> the user and validate the tile anyway. Better that than becoming burned out
> as a validator.
>
> I've been trying to get people to understand how much work it is to
> validate their tiles, when buildings are not squared by creating
> screencasts and posting a link to it in the comment field. This was rather
> effective, but it still is rather time consuming and there are always new
> users coming in, which, for some reason, were not trained with JOSM the
> power tool, but with iD instead.
>
> Anyway, those screencasts were also meant as a way to show people the
> advantages of using JOSM, but I don't know if I have been very successful
> at getting them to start using it. It's hard to make people switch to
> something new, which is why I'll be teaching only JOSM, this Saturday (also
> because I don't know iD all that well, ofc). I failed to follow up, as I
> moved on to other projects that gave me more satisfaction (as a validator).
>
> Polyglot
>
> 2016-04-14 4:15 GMT+02:00 Suzan Reed <suzan at suzanreed.com>:
>
>> How about showing people how to map a building and square it right at the
>> beginning of mapping? It’s all one motion for me.
>>
>> Just a suggestion!
>>
>> Suzan
>>
>>
>> On Apr 13, 2016, at 7:05 PM, Clifford Snow <clifford at snowandsnow.us>
>> wrote:
>>
>>
>> On Wed, Apr 13, 2016 at 4:52 PM, john whelan <jwhelan0112 at gmail.com>
>> wrote:
>> Seeing 200 unsquared buildings by one mapper on a tile makes me think
>> they weren't using JOSM and the building-tool.  I could be wrong, the same
>> mapper also left behind three area=yes squares that just happened to be the
>> same as a building image.  Again it is perfectly possible to do this in
>> JOSM to draw such a shape and tag it area=yes, though why anyone with JOSM
>> and the building_tool plugin would do such a thing I can't imagine.
>>
>> I'm asking a pragmatic question given that I'm seeing so many unsquared
>> buildings when validating is it essential they be squared?  and if so how
>> do we get squared buildings?
>>
>> From my experience with hosting Missing Maps and HOT mapathons many of
>> the mappers are first time contributors. We try to get them mapping as
>> quickly as possible. After a period of time we introduce new techniques,
>> such as squaring buildings and copy paste. The behavior you observed may be
>> the lack of training. If its possible to find out if the mapper attended an
>> event and if so who organized it to give gentle constructive feedback to
>> the host. (Hopefully it wasn't one of ours)
>>
>> Clifford
>>
>>
>> --
>> @osm_seattle
>> osm_seattle.snowandsnow.us
>> OpenStreetMap: Maps with a human touch
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