[HOT] Can we extend the time a tile is locked please?
john whelan
jwhelan0112 at gmail.com
Sun Apr 17 13:12:28 UTC 2016
Bootable JOSM on a USB stick? Smaller tiles?
I think we have identified a problem area even if we don't yet have an
instant solution.
Any more suggestions?
Cheerio John
On 17 April 2016 at 08:35, Dale Kunce <dale.kunce at gmail.com> wrote:
> John,
> I've seen this a lot to and I think it's how iD is used in the mapathon.
> When you have lots of mappers ID struggles to redraw the area after a save.
> Another problem is that if it's a dense area ID will hide features to
> reduce drawing time and increase browser performance.
>
> In general I think the old 2 hour per tile is way way to long. We try and
> make tiles for beginners that are about 30 min worth of work. This
> increases the amount of tiles completed and gives folks a better sense of
> accomplishment even if it's the same amount of mapping.
> On Apr 17, 2016 8:26 AM, "Ralf Stephan" <gtrwst9 at gmail.com> wrote:
>
>> I have seen this too recently, and I also always thought the time too
>> short in general.
>>
>> On Sun, Apr 17, 2016 at 1:39 PM john whelan <jwhelan0112 at gmail.com>
>> wrote:
>>
>>> When validating I'm seeing buildings double mapped. I've seen fifty on
>>> a tile. They are both a pain to clean up and a waste of mapper resources.
>>>
>>> What I think is happening is maperthon mappers going off for lunch or a
>>> coffee break and leaving the tile locked. The time lock expires, someone
>>> else grabs the tile but the first mapper continues to map. Now we have two
>>> mappers mapping at the same time on the same tile.
>>>
>>> I've also seen highways double mapped etc.
>>>
>>> Ideally a six hour time lock would save a lot of this double mapping but
>>> there are trade offs.
>>>
>>> Could six hours be made the default but for a particular urgent project
>>> the project manager could set a lower value?
>>>
>>> Thanks John
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>>
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