[HOT] Mapping buildings
daniel.oconnor at gmail.com
Mon Mar 20 00:31:10 UTC 2017
I tend to use osmose to detect 'large building intersection clusters' at a
very large scale - IE during the Nepal activation.
Others that show up building-in-building or 'special building due to size
marked building=yes' are also useful QA checks, often catching whole
residential areas marked as a building for example.
I think those may be the low hanging fruit of validation; and worth
considering as a recommended check at the project level.
Would be interesting to integrate those results into a 'validations' tab
per tile or per project, keyed off of an osmose feed.
Beyond that, its reasonably common to encourage 'squaring' the buildings -
but I dont think you'd be able to push much further than that and get the
majority doing it by default (would have to make it easier to one click
improve the traced data somehow)
On 20 Mar 2017 7:47 AM, "john whelan" <jwhelan0112 at gmail.com> wrote:
We tend to think of mapping buildings as one of the simpler tasks we ask
mappers to do but recently I've been looking at code that can extract
buildings from OpenStreetMap aggregate the floor area then calculate an
Trouble is when I look at the map in some areas the buildings are
accurately mapped but in others the standard of mapping leaves much to be
desired. Validation is a problem. Do we expect validators to carefully
move the four points to the correct corners and square them? This is more
effort than remapping them with the JOSM building_tool plugin and is
unlikely to happen. I also come a cross a large number of settlements
tagged building=yes or building=residential these I correct as I come
Round huts are a particular problem, it's very easy to copy one hut which
means they often end up being mapped the same standard size.
Perhaps if we explain why it is important to map buildings accurately in
the instructions we might get better results.
Dunno, perhaps answer is not to estimate population based on floor area.
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