[josm-dev] Handling of "invisible" objects and conflict system simplification
Dirk Stöcker
openstreetmap at dstoecker.de
Sat Jun 19 12:47:25 BST 2010
On Sat, 19 Jun 2010, Upliner wrote:
> Can anybody tell something about handling of "invisible"(deleted on the
> server) objects in JOSM? Specifically, why it was needed to write so
> overcomplicated visibility conflict resolution system with
> PurgePrimitivesCommand and UndeletePrimitivesCommand? There is much more
This has been designed by Karl Guggisberg. He seems to be no longer active
in JOSM development (probably after there were some conflicts about the
way JOSM is managed). He contributed a lot, but some of the code he wrote
is overly complicated in my eyes, but I don't really have deep insight
into this topic.
Conflict handling is still a field where josm needs to be improved, so
please contribute if you have better solutions.
When you have trouble with code it is better to ask questions about the
API and interface in general, as there probably you get better answers than
when you ask specic code questions. After you read the specific code you
are probably more expert than any one on this list :-)
So, and now I will try to checkin all your patches. Come back in some
hours...
Ciao
--
http://www.dstoecker.eu/ (PGP key available)
More information about the josm-dev
mailing list