[Mapcss] Kothic JS - a full-featured JavaScript map rendering engine using HTML5 Canvas

Ab_fab gamma.gts at gmail.com
Mon Jun 20 10:59:27 BST 2011


+1

I think such app is a great opportunity to elaborate a mapcss style sharing
web platform.
One could pick one of the available styles, tune it, test it from the
browser, and save the adjusted style on the platform, as it might be of
interest for other users

Too bad I have no developpment skills ... but I like the idea ^^

Regards

2011/6/20 Peter Wendorff <wendorff at uni-paderborn.de>

> Hi Steve.
>
> Prerendering and storing a dozen maps would be waste of server and storage
> capacity.
> But rendering at client side, possibly giving the user a tool to customize
> his rendering via mapcss would be great. There even two or three seconds
> would not matter much in some cases.
>
> regards
> Peter
>
> Am 20.06.2011 08:55, schrieb Steve Bennett:
>
>  On Sat, Jun 11, 2011 at 8:02 AM, Komяpa<me at komzpa.net>  wrote:
>>
>>> Hi all,
>>>
>>> Glad to announce the first release of Kothic JS map rendering engine.
>>>
>> Incidentally, what are the goals for this cool technology? One thought
>> occurs that it could be integrated with other rendering platforms to
>> do on-demand rendering where the "real" tiles aren't yet rendered. But
>> for that to be useful, you'd probably need a server side renderer that
>> produced passably similar tiles...
>>
>> I guess another huge benefit is allowing user customisation. Maybe
>> some site would serve up pre-rendered base tiles, with customised
>> Kothic JC tiles over the top.
>>
>> The question also arises: how does Kothic JS relate to Halcyon? Both
>> are ECMAscript-based, MapCSS-compliant OSM renderers. I suppose Kothic
>> renders to tiles whereas Halcyon renders to native Flex sprites.
>>
>> (Apologies for thinking out loud here...)
>>
>> Steve
>>
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>
>
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-- 
ab_fab <http://wiki.openstreetmap.org/wiki/User:Ab_fab>
"Il n'y a pas de pas perdus"
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