[OSM-newbies] Opinions on my Work

James Ewen ve6srv at gmail.com
Mon Nov 23 05:57:07 GMT 2009


On Sun, Nov 22, 2009 at 10:20 PM, Cartinus <cartinus at xs4all.nl> wrote:


> The layer tag is not for painting in the renderer. The layer tag is to tell us
> things are physically above/below each other.

Hmm, where I live, the buildings are on top of the ground, and so is
the parking lot. Okay, I'm making some suppositions, as I have not
lifted the building or parking lot to see if there actually is ground
under them. Maybe it's like trying to determine if the light stays on
in the fridge.

Seriously, you have got to be joking. There is no way in the world
that I am going to make millions of areas to describe each little bit
of a residential area that sits between each road, building, etc...
every time you want to add another element to the map, you'll have to
go back and cut a hole in the existing area in order to place the new
element. I think cutting holes in area elements is more of a mistake
than layering. The local school sits in an area designated as a park,
inside an area designated as residential, inside an area designated as
Sherwood Park, inside an area designated as Strathcona County, inside
an area designated as the Province of Alberta, inside an area
designated as Canada. Yes, some of these are defined by border tags,
and aren't actual area polygons.

I create an area that encompasses all of a residential neighborhood,
and let the roads get rendered over top of the area. I also define
parks, lakes, buildings, pitches, playgrounds, etc and let them all
fall on top of the residential area.

If I can't layer elements then I guess I'm hanging up my OSM boots, I
don't have the time and energy to try and juggle all that
snipping/cutting/pasting...

James
VE6SRV




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