[OSM2World] The .obj created by osm2world can not import into 3Ds Max 2012 correctly?

Tobias Knerr osm at tobias-knerr.de
Fri Jul 25 22:03:52 UTC 2014


Hello Color Zhang,

On 25.07.2014 04:08, Color Zhang wrote:
> When I import the .obj in the software, an error which showed "ERROR
> - invalid vertex index‍" occured and no meshes appear.

I'm sorry that you are having problems with importing the .obj models.
We will look into the problems once we manage to find a local 3Ds Max
installation to test it with.

Could you please send me the .obj so I can look for problems?

> Is there a 3D modeling software or open library that can open the
> .obj correctly?

Several people have successfully imported .obj created by OSM2World into
Blender (http://www.blender.org/).

Are you using image textures with OSM2World (i.e. did you define a
configuration file for OSM2World?). If yes, there might be some
additional necessary steps to get these to work perfectly in Blender.
Otherwise, the regular .obj import of Blender should work fine.

Yours,
Tobias Knerr



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