[OSRM-talk] Is profile_debugger.lua out of sync?
Mateusz Loskot
mateusz at loskot.net
Fri Feb 10 11:15:00 UTC 2017
Hi,
I'm just starting to learn about OSRM, please forgive me rookie errors.
I'm working with profiles and debugging Lua scripts, with help of
debug_example.lua, profile_debugger.lua and the provided profiles.
I noticed that the scripting environment replicated by the profile_debugger.lua
might be out of sync.
For instance, profiles like car.lua has got this bit:
if highway == "river" then
local temp_speed = speed_forw
result.forward_mode = mode.river_down
result.backward_mode = mode.river_up
...
and, while debugging, properties like river_down and river_up are missing.
Looking at extractor/scripting_environment_lua.cpp, it seems to me the
profile_debugger.lua is out of date.
Is my conclusion correct or am I missing any OSRM scripting magic?
Best regards,
--
Mateusz Loskot, http://mateusz.loskot.net
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