[Potlatch-dev] What is the Lat-long resolution for Potlatch 2?

Richard Fairhurst richard at systemeD.net
Sat Aug 15 11:25:03 BST 2009


Actionscript 3 (as used by Potlatch 2) is generally faster than AS1.  
So although there'll be some performance hit, the improved redraw  
speed should more than make up for it.

You'll also be able to select a more minimalist stylesheet if you  
really want to speed up redraw.

cheers
Richard

Eugene Alvin Villar wrote:

> Ah, that's certainly a better way to ensure the fidelity of node positions.
> Thank you very much for clarifying.
>
> Can I assume that the re-projection on each zoom (especially in high-density
> areas) won't slow things down? It will be a bit annoying if Potlatch 2 had
> to pause for a bit whenever it had to re-compute the projected coordinates
> everytime the user zooms in or out.
>
> Thanks,
> Eugene
>
>
> On Sat, Aug 15, 2009 at 5:18 PM, Richard Fairhurst   
> <richard at systemed.net>wrote:
>
>> Potlatch 2 stores unprojected co-ordinates for each node (unlike v1)
>> and reprojects on each zoom. So the good news is there's no fixed
>> resolution - well, only the limit of precision in ActionScript's
>> Number type!
>>
>> cheers
>> Richard
>>
>> Eugene Alvin Villar wrote:
>>
>> > Hi,
>> >
>> > Sorry for the blank previous mail.
>> >
>> > This subject's question is in relation to this thread at Richard's wiki
>> talk
>> > page:
>> >
>> http://wiki.openstreetmap.org/wiki/User_talk:Richard#lat.2Flong_resolution_in_Potlatch
>> >
>> > I was hoping that in Potlatch 2, the base level will be Level 18, not
>> Level
>> > 13.
>> >
>> > Best regards,
>> > Eugene
>> >
>>
>>
>>
>>
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>
>
>
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