[Tagging] natural=bay as nodes are evil
janjko at gmail.com
Wed Oct 29 14:09:58 UTC 2014
2014-10-29 14:46 GMT+01:00 Martin Koppenhoefer <dieterdreist at gmail.com>:
> 2014-10-29 14:40 GMT+01:00 Richard Z. <ricoz.osm at gmail.com>:
>> Also bays with very
>> flat or deep geometry will result in disproportionately small areas so
>> mappers may feel compelled to do some ugly workarounds if the name of the
>> bay isn't shown as expected.
> disproportionate to what? water depth really doesn't matter at all in this
> context (IMHO)
I think he was talking about bay shapes:
What if we mapped bays on coastlines, and then the renderer can connect the
ending points with a straight line or a curve. And we can combine that with
a node which can be something like place=country (a rendering hint).
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