[Talk-in] Fwd: [Imports] Introducing OSMLY - a simple browser based importer for OpenStreetMap
Yogi
yogesh at kalike.org
Fri Sep 20 12:24:07 UTC 2013
-------- Original Message --------
Subject: [Imports] Introducing OSMLY
Date: Thu, 19 Sep 2013 17:24:31 -0700
From: Aaron Lidman <aaronlidman at gmail.com>
To: talk-us at openstreetmap.org, imports at openstreetmap.org
The following post is best viewed at http://osmly.com
<http://osmly.com/> full text is posted below for posterity.
========================================
OSMLY is a simple browser based importer for OpenStreetMap. It makes
importing easy by presenting each feature one at a time, allowing users
to manually review the item, make any needed adjustments to positions or
tags, and upload directly to OSM. It also allows for reporting problems
that other users can look over and a quality assurance mode where
administrative users can confirm everything that has been uploaded. The
aim is to make simple imports easier, more cooperative, and less error
prone.
http://osmly.com/screenshots/example.jpg
Try the demo: http://osmly.com/la-parks.html
OSMLY was born out of a frustration with the way imports are organized.
I was preparing some imports for Los Angeles County, reading up on past
imports and organized things according to how I see they are being done
today (wiki, spreadsheets, many .osm files, JOSM). I wasn't into it. The
organization and tools involved seems too complicated and clunky for
getting more than a small number of people involved.
Even with very simple data we would have to deal with many .osm files
each containing many features themselves, a central spreadsheet for
tracking who is doing what and the status of each group of items, and
everyone would have to use JOSM. Then editing involves managing multiple
layers in JOSM, downloading the area around each feature, looking around
and resolving any conflicts, uploading in a small batch, and making sure
to tag changesets correctly. Ideally, someone would then go back, search
for the changesets and confirm everything was done correctly.
http://osmly.com/screenshots/overview.jpg
That's too complicated for my liking and the pool of users who know how
to do all this without making mistakes is too small. On the other hand,
most of that complexity is necessary for organizing the people involved
and maintaining some quality to the data going into OSM. I want a
simpler and more automated way of handling the most manual and
repetitive parts for really basic imports. I just want a simple way for
someone with OSM experience and knowledge but not necessarily a GIS data
or programming background to help out with basic tasks and share their
knowledge to get more data on the map.
http://osmly.com/screenshots/QA.jpg
I built OSMLY to reduce the complexity of doing simple imports with many
people and many features. It's just the essentials: editing geometry,
fixing tags, displaying relevant nearby features from OSM, flagging
problems and uploading to OSM. Features are served from a simple
database to keep track of everything/everyone and different actions are
allowed based on an feature's status. Once an item is submitted it's
available for Quality Assurance where other users can confirm everything
was done correctly and flagged results can get attention from more
experienced users in JOSM.
http://osmly.com/screenshots/geojson.png
Technically, OSMLY takes in GeoJSON data and makes sure geometry is
valid, simplifies, flags obviously difficult items, adds bounds for each
item, and converts everything to a sqlite database ready to be served up
to the world. A simple server takes care of routing requests from the
browser to database queries and returning results. Once the user has
received a new feature the surrounding area is download from an OSM
server and those results are filtered for relevant geometry. Then it's
all displayed on the map. From there it gets a bit more complex
depending on the user's actions.
http://osmly.com/screenshots/basic.jpg
Some key features:
* Context - nearby relevant features that may conflict are shown
alongside the item being edited along with complete tags. Context
filtering can be set using regular OSM tags.
http://osmly.com/screenshots/context.png
* Quality Assurance - administrative users, specified in the
settings, can review everything that has been submitted and confirm each
item has been done correctly
* Edit in JSOM - every item can be remotely opened and completed in
JOSM if you prefer. http://osmly.com/screenshots/inJOSM.png
* Tag Manipulation - depending on your data source, you might not
have to do any tag manipulation before OSMLY. Tag keys can be renamed,
added, and removed.
* User Whitelist - specify exactly which users are allowed on an
import or allow everyone (default)
Limitations:
Currently OSMLY only works with polygons. Eventually, time allowing, I'd
like to expand to other GeoJSON feature types (points and linestrings).
OSMLY is only ment for simple imports so there aren't plans for
implementing multipolygons or anything else too complex. Some of this is
technical but mostly it comes down to ease of use. Right now if a
complex item is found OSMLY pushes the user to edit in JOSM.
========================================
OSMLY has been working great on the OSM development server for the past
month. You can see my test edits here:
http://api06.dev.openstreetmap.org/user/namdil-testing/edits
Source code @ https://github.com/aaronlidman/osmly
Technical bugs @ https://github.com/aaronlidman/osmly/issues
I'd love to hear your thoughts/concerns/questions. Just to make it
clear, this isn't live but currently works on the OSM dev server and I'd
like to flush out a discussion here with the eventual goal of doing real
imports. I have a couple imports with ready proposals I'd like to
complete with OSMLY but only after I work through concerns you may have
here. Thanks for your time.
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