[Talk-us] Whole world files
F Hillhouse Jr
f.hillhouse.jr at gmail.com
Fri May 28 20:32:44 BST 2010
> -----Original Message-----
> From: talk-us-bounces at openstreetmap.org
> [mailto:talk-us-bounces at openstreetmap.org] On Behalf Of Richard Weait
> Sent: Friday, May 28, 2010 15:06
> To: talk-us at openstreetmap.org Openstreetmap
> Subject: Re: [Talk-us] Whole world files
>
> On Fri, May 28, 2010 at 2:24 PM, Richard Weait
> <richard at weait.com> wrote:
> > On Fri, May 28, 2010 at 12:42 PM, Fred Hillhouse
>
> >>> > Downloading the entire world is pretty much pointless for
> >>> me since I
> >>> > spend my time in the 6 states of New England (ME, NH, VT,
> >>> MA, RI, CT).
> [ ... ]
> > I'll have a quick look here and see how much time and space
> it would
> > take me to create those tiles for you. I'll let you know shortly.
>
> Using bbox = (-73.58,41.03, -69.9,45.03) includes CT, VT, NH,
> RI but cuts off a lot of empty ocean, and most of Maine.
>
> Rendering z12 took 2.2 minutes and 34MB,
>
> so guesstimate says
>
> z13 8.8 min 136MB
> z14 35.2 min 544MB
> z15 140.8 min 2176MB
> z16 563.2 min 8704MB
> z17 2252.8 min 34816MB
> z18 9011.2 min 139264MB
>
> z12 to z18 inclusive about 200 hours of rendering time and
> 186GB of image files.
>
> Expanding the bounding box to include all of Maine, (and all
> that empty ocean, plus some Quebec and New Brunswick) would
> double or triple the totals.
>
> If you would like those z12 tiles I generated (34MB), you'll
> find them here http://weait.com/tiles12.tar.gz
>
Hi Richard,
Downloaded the file. It took longer than it did to render it.
I am getting a WinZip "Error reading header after processing 0 entires".
Should I grab the file again or...?
I see only references so far to rendering with a Linux box. Can this be done
in Windows?
Thanks!
Fred
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