[Talk-us] how to select overlapping objects in Potlatch 2?

Dale Puch dale.puch at gmail.com
Fri Sep 7 03:45:42 BST 2012

Sidetracking a bit, but is there a way to select overlaping items in JOSM?

On Thu, Sep 6, 2012 at 9:59 PM, Toby Murray <toby.murray at gmail.com> wrote:

> On Thu, Sep 6, 2012 at 8:22 PM, Peter Dobratz <peter at dobratz.us> wrote:
> > A relatively new user has created a bunch of duplicate Ways around here:
> >
> > http://www.openstreetmap.org/?lat=42.732&lon=-71.49769&zoom=17&layers=M
> >
> > So far I've had good email exchanges with this new user, and I was about
> to
> > send him a message about this area, but I'm not sure where to begin.
> > Obviously, we don't want a bunch of duplicate objects that represent the
> > same thing with almost the same geometry.  Looking at the area in
> Potlatch
> > 2, I can't figure out a way to select just one of the overlapping
> objects,
> > so I can't even explain to the new user how to clean it up using his
> editor
> > of choice.  Also, I'm confused as to how this happened in the first
> place.
> > Has anyone else seen something similar to this before?
> >
> > I can clean it up in JOSM, but I want to get on the same page with the
> new
> > mapper so that he doesn't keep doing it.
> You can hold down CTRL and drag a box and anything intersecting that
> box will be selected. But that won't really help you in this case
> either... I guess you just have to zoom in really far. Then it becomes
> obvious that there are two ways.
> I wonder if he had problems downloading data from the API. It's like
> he got Conant Road downloaded, maybe when he was panned to the west a
> little. Then maybe he panned east and was unable to load those
> residential streets? That would explain how he has his own connected
> network in the area that is connected to Conant Road but nothing else.
> I would think it would actually be rather difficult to create a
> self-contained network that is so close to existing objects. Potlatch
> would tend to snap things to each other so they would be sharing some
> nodes. That's my theory.
> Toby
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Dale Puch
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