[Talk-us] TopOSM 2

Michal Migurski mike at teczno.com
Mon Feb 25 18:20:06 UTC 2013


It looks fantastic!

I see a few clipped shields in places, and layer ordering weirdness.

	
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I really like the darkness of the land cover layer.

-mike.

On Feb 24, 2013, at 4:28 PM, Lars Ahlzen wrote:

> Hi all!
> 
> Since Ian Dees recently brought up the OSM-US servers, I thought I'd mention that I'm reviving my old TopOSM project which - for those who haven't seen it - is a US-wide topo map using OSM data [1]. This time it's updated with carto styling, tilestache compositing and support for on-the-fly rendering.
> 
> Ian already helped me set up a small demo:
> 
> http://www.openstreetmap.us/~lahlzen/toposm2.html <http://www.openstreetmap.us/%7Elahlzen/toposm2.html>
> 
> It's a little rough around the edges and still missing many features, but I think it could become useful. I was playing with the idea of eventually offering this as a US-specific map layer on the OSM-US server. Does this sound like a good idea?
> 
> Besides the cartography, a fair amount of performance work will be needed to make this render fast enough. If anyone is up for a challenge, feel free to join in!
> 
> The code is on github:
> 
> https://github.com/Ahlzen/TopOSM2
> 
> - Lars
> 
> 
> [1] Mostly, anyway. It's using NED to generate hillshading and contours, and NHD for most hydrographic features (though the latter may eventually switch back to OSM).
> 
> 
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