[Talk-us] the Battle Grid
Clifford Snow
clifford at snowandsnow.us
Sat Sep 14 15:17:06 UTC 2013
On Sat, Sep 14, 2013 at 8:07 AM, Martijn van Exel <m at rtijn.org> wrote:
> I have been playing around with the tile size a little. Bigger tiles
> means you end up looking around for what to improve once you load all
> the data into JOSM. Also, bigger tiles means the results get flattened
> more - a big tile with a small subdivision that needs a lot of work
> may not be flagged very prominently. The smaller tiles have the
> disadvantage you mention. The grid will get refreshed every week or
> so, so even if you work in an adjacent tile and don't mark it done, it
> will disappear from the grid anyway. I ended up with this size as a
> trade off, I think it works well, so please take the leap :)
>
Thanks for taking a look. It makes sense that if the area is too large,
then you could lose the impact.
After playing around with it this week, one of the interesting things I've
noticed is that the original tiger data is bad as we all know, but some of
the new tiger is bad too!
Once a grid has been touched, if the tiger 2012 differs from our current
edits, will it show up as needing correcting? Or do you ignore roads that
have been touched recently?
Thanks again for a great tool.
--
Clifford
OpenStreetMap: Maps with a human touch
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