[Talk-us] Fwd: [OSM-talk] The game 'Kort' finally updates OpenStreetMap

Simon Poole simon at poole.ch
Tue Jan 14 12:38:48 UTC 2014

>From the talk mailing list (mandatory disclosure: yes I know the authors).

-------- Original-Nachricht --------

Hi there,

I'm very proud to announce that finally Kort[1] (the OSM game) writes
back it's collected solutions to OSM! All changes are made by the OSM
user "kort-to-osm"[2], so it's easy to track them.

Our actions were coordinated with the local (Swiss) community and the
Data Working Group (DWG). According to the "Mechanical Edit Policy"[3]
all changesets have the tag mechanical=yes and the users profile page
contains all relevant information about the project. With all the extra
information in the changeset comment, we are able to trace back an edit
through Kort and even further to its source. By the way, for most
missions KeepRight[4] is the source.

Until now we made over 280 changes. All changes were validated by at
least 3 users. There are still lots of solved missions that are just
waiting to be validated, so that we are able to finally provides them to

The source code for kort-to-osm is available on GitHub[5], you are very
welcome to open issues or provide pull requests. The underlying python
library to access the OpenStreetMap API is osmapi[6].

***Apart from this big step, Kort itself has some new features:***
- Upgrade to Sencha Touch 2.3 -> now all major browsers are supported
(IE, Firefox, Chrome, Safari)
- Thanks to our new database server, we can provide missions in the USA
as well (no more limits!)
- Our homepage kort.ch <http://kort.ch> is available in English, too :)

Any remarks, comments, issues etc. are very welcome!

Best regards Stefan

[1] http://www.kort.ch/index_en.html resp. http://play.kort.ch
[2] http://www.openstreetmap.org/user/kort-to-osm
[3] http://wiki.openstreetmap.org/wiki/Mechanical_Edit_Policy
[4] http://keepright.at <http://keepright.at/>
[5] https://github.com/kort/kort-to-osm
[6] https://pypi.python.org/pypi/osmapi

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