[OSM-talk] Residential areas
Etienne
80n80n at gmail.com
Wed Nov 1 14:19:00 GMT 2006
On 11/1/06, Andy Allan <gravitystorm at gmail.com> wrote:
>
> On 11/1/06, Etienne <80n80n at gmail.com> wrote:
> >
> > On 11/1/06, Tom Chance <tom at acrewoods.net> wrote:
> >
> > > I think this is all getting too complicated, and if we ever move to
> > > Andy's
> > > improved schema it will also be slightly pointless. It seems like we
> > > all have
> > > different data we'd like tagged to roads (should navigation software
> > > send you
> > > down it, are kids playing on this street, how should a pretty map
> > > render it,
> > > how does it fit into $my_country's road classification schema, etc.).
> > >
> > > I don't see what's wrong with highway=residential for now,
> >
> >
> > The problem with highway=residential is that the abbutters creep out
> > from under the landuse=residential zones and make the map look ugly.
> >
>
> Personally, I think the root problem is using attributes of the road to
> imply landuse on either side of it. The road outside the front of a corner
> shop might be a residential road, and should be tagged as such. But nothing
> should be implied about the land use from the type of road nearby. Think of
> a large housing estate with an area of open ground in the middle of it -
> think modern developments - all the roads are residential roads (quiet,
> parked cars, children playing football), but you can't extrapolate from that
> to imply that there are houses on either side. Same if we went for a
> highway=industrial - an access road to a quarry that goes past the back
> gardens of houses - highway=industrial shouldn't imply that the landuse on
> either side of the road is industrial.
>
> So my vote is to tag roads with the correct thing for the road, and tag
> landuse by using areas, and take abutters (how many meters deep should shops
> be implied by abutters=commercial? See the problem?) and all such
> implications and throw them away.
>
I agree that abutters is a poor implementation and was only invented at the
time because we had no mechanism to describe or reder areas.
If we dump the rendering of abutters many existing maps are going to lose
some detail next time they are rendered. Is this acceptable?
80n
Andy
>
>
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