[OSM-talk] calling all python coders for slippy map help

SteveC steve at asklater.com
Thu Nov 16 14:10:23 GMT 2006


* @ 16/11/06 09:20:05 AM nick at hogweed.org wrote:
> On Wednesday 15 Nov 2006 23:14, SteveC wrote:
> > Hi
> >
> > We need help with the slippy map code. We need something that will do
> > what this script does (or better):
> >
> > http://wiki.openstreetmap.org/index.php/Slippy_Map#python_script
> >
> > but not take an infinite amount of memory and do the entire planet.osm
> > dump. Then we can generate tiles for everywhere.
> >
> 
> Maybe it's best I pass on this one in as I don't know python (yet) (but am 
> willing to pick it up for any future hacking tasks).
> 
> However, is there anything I can do relating to the actual mapnik rendering 
> side of things.... i.e. linking mapnik rendering up to the API so that a tile 
> is generated when some data changes?
> 
> Any other outcomes from last night btw?

I think we're at the get-planet.osm-in-to-db stage and then I went to
bed...

Anyone able to give status on that? I see various things on IRC...

have fun,

SteveC steve at asklater.com http://www.asklater.com/steve/




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