[OSM-talk] Fw: calling all python coders for slippy map help

Mikel Maron mikel_maron at yahoo.com
Fri Nov 17 11:59:56 GMT 2006


> OK I see. I thought the idea was to re-render a tile when someone made a 
> change, but obviously I got that wrong. If this is the case, the tile 
> server will essentially have purely static tiles, so there will be no need 
> for a caching system. So is there really a lot else to do regarding 
> development on the tile server?

There will be tile invalidation, but I can't see it being effective to process as a stream ..
edits in a single area would result in repeated invalidation and regeneration.
So some kind of batch processing .. perhaps daily, weekly, maybe hourly.







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