[OSM-talk] Fw: calling all python coders for slippy map help
Mikel Maron
mikel_maron at yahoo.com
Fri Nov 17 11:59:56 GMT 2006
> OK I see. I thought the idea was to re-render a tile when someone made a
> change, but obviously I got that wrong. If this is the case, the tile
> server will essentially have purely static tiles, so there will be no need
> for a caching system. So is there really a lot else to do regarding
> development on the tile server?
There will be tile invalidation, but I can't see it being effective to process as a stream ..
edits in a single area would result in repeated invalidation and regeneration.
So some kind of batch processing .. perhaps daily, weekly, maybe hourly.
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