[OSM-talk] Rendering road names with osmarender
Steve Chilton
S.L.Chilton at mdx.ac.uk
Sat Sep 2 21:56:24 BST 2006
Nick
Drill down into the rules file (edit with notepad or similar) and you can change the size of the text for any elements at will, although you will have to widen casing and core of the roads as you go to allow for larger text. I have just produced a revised rules file that just renders the road system at secondary and above level. This is really useful for checking the logic and topology of your road assignations if working in a largish area, and might prove useful in "how to get to" mapping situations.
Cheers
STEVE
-----Original Message-----
From: talk-bounces at openstreetmap.org on behalf of Nick Burch
Sent: Sat 02/09/2006 21:39
To: OJW
Cc: talk at openstreetmap.org
Subject: Re: [OSM-talk] Rendering road names with osmarender
On Fri, 1 Sep 2006, OJW wrote:
> Yes, but they're very small (smaller than the edges of the roads - will
> probably be smaller than pixels when you view it in a browser).
>
> When I rendered it I set scale to 0.2 to get the names nice and big -
> smaller scale, bigger features.
Ah, I'd gone with a scale of 3.5 so that it looked a sensible size
compared to the logos. (At 0.2, the map is hidden under them!)
With a scale of 0.2, I do see the road names, though it does struggle to
fit many of the names inside the roads
Oh well, it gives me something to work with
Nick
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