[OSM-talk] digg
Andrew Rowbottom
andrew.rowbottom at gmail.com
Wed Sep 20 08:56:54 BST 2006
A couple of the comments are on the slowness of the tileserver,
unfortunately I think this is a valid and genuine criticism, if you
want OSM to look viable you have to be usable to joe-random-surfer.
Are there any plans to speed the server up by load
balancing/pre-rendering tiles or some other such technique.
I've got a fair bit of unused web-space at the moment that I'd be
happy to use for caching tiles. Or, depending on the server
requirements, perhaps even running a secondary or tertiary tile
server.
Andrew Rowbottom
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