[OSM-talk] brackets in placenames

Kristian Thy thy at 42.dk
Thu Apr 19 14:12:26 BST 2007


On Thu, Apr 19, Dave wrote:
> It actually looks like the name is just too long -- the town is on the
> border of a level 12 tile so is just being cut off. You can see the
> "n" isn't quite all there.

Indeed, a re-render fixed it.

\\kristian
-- 
Cthulhu.call();




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